In fact, the best loadout is probably to ditch all the short-range stuff and go 4x SPPC and 2x UAC/5. I think an LRM would actually be better the UAC/20 provides plenty of close-in firepower already and there have been plenty of times it's been out of range. I've already maxed out all the energy slots, and support is of limited use on a slow assault. Well, in the case of the Atlas it's more about what to do with those missile slots. One of the things I find interesting is that in a world of snub-PPCs and UACs and ERMLs, the SRMs we've always had are still viable. just buying mech chassis and seeing what stupidly OP builds are possible. That's why missiles have a 20% damage penalty right off the top in this game-they don't have the damage penalty of the missile table.Īt this point, I'm not really even playing the game. This game doesn't have a missile table, each missile instead rolls an individual to-hit check, and with to-hit values often hitting 95% it's kind of like having streak missiles all the time. QC AIRPORT ARRIVALS DEPARTURES FREEIt weighs a ton, but generates no heat and needs no ammo so it's basically free extra damage. So a LRM20 goes from 12 missiles hitting on average to more like 14.5. A Streak SRM-6 always lands 6 missiles on a hit.Īrtemis just adds 2 to the missile table roll. So a normal SRM-6 lands 4 missiles on a hit on average. The missile table in TT means that on average only around 50-60% of the missiles actually land on a hit. I don't even think they got any bonus to the number of missiles that hit, but it's been a while. Mostly, Streaks worked the same as non-streak, except you didn't waste ammo/heat if the shot didn't hit. n.1112335/Īs always, if you experience further issues please contact Customer Support at: For more platform specific information go to our forums at. It is possible to revert to past versions of our game in case you have trouble. Under certain circumstances the game does not exit cleanly after saving The debug console, build number widget, and combat debug options cannot be evoked when using their corresponding shortcut combinations +/++ variants of machine guns are now availableįixed an issue that prevented some players from being able to delete their GOG saves= Half-ton machine gun ammo is now available Killing the entire OpFor now auto-completes escort missionsĪ new ammo tab is now in stores and the ‘Mech Bay QC AIRPORT ARRIVALS DEPARTURES MODThe mod installation folder is now configurableįixed many other mod support related bugsĪdded several mod support quality of life improvementsįixed some long-range and short-range pathfinding issuesĮscort vehicles can now move through the player’s ‘Mechs and each other QC AIRPORT ARRIVALS DEPARTURES UPGRADEThe main areas of improvement are: ‘Mech and vehicle variants, gameplay options, Convoy AI, and mod support.Īdded a Career Mode Difficulty Setting that allows players to reduce Argo upgrade costsĪdded a Settings option that allows players to speed up the real-world time it takes for an in-game day to passĪdded a Settings option to assist those with color blindness allowing them to select alternate LOS lines and indirect fire colors Thank you for playing BATTLETECH! Release 1.9 is now available on Steam, GOG, Humble, and Paradox Plaza. QC AIRPORT ARRIVALS DEPARTURES UPDATEDans le cas des alertes SMS, votre fournisseur de service cellulaire pourrait vous facturer des frais de messagerie texte.LIVE - BATTLETECH 1.9 Update Release Notes Nous ne sommes pas responsables des dommages causés directement ou indirectement par l'utilisation de ces outils d’information. Veuillez toujours confirmer les renseignements sur l’arrivée et le départ de votre vol auprès de votre compagnie aérienne. Comme ces informations proviennent de sources variées, nous ne pouvons garantir que ces renseignements sont exacts, complets et à jour. Les informations de vols diffusées sur notre site web ou via les alertes SMS sont fournies pour votre commodité seulement et ne doivent pas remplacer les dispositions à prendre avant de vous diriger vers l'aéroport. In the case of SMS alerts, your cellular service provider may charge you text messaging fees.Īvertissement relatif aux informations de vols We are not responsible for damage caused directly or indirectly by the use of these information tools. Always confirm your flight arrival and departure information with your airline. As this information comes from a variety of sources, we cannot guarantee that this information is accurate, complete and up to date. Flight information posted on our website or via SMS alerts is provided for your convenience only and should not be used as a substitute for arrangements before heading to the airport.
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